This lag was only alleviated when the people physically there weren't in the hosted game, or the remote players were sitting it out. but there was an inorinate amount of lag once the game started. I could host fine, everyone could connect. Unfortunately the minute I had a few other friends over and we all tried playing over my cable service, a realization quickly dawned. I was surprised at how everything worked well after setting up the firewall. A couple months ago my friends and I decided to pick the old game up and try playing it. This should have been fixed back in the day through an update, but alas it's still true. Unfortunately, wasn't forward-thinking enough to use multiple ports! As only a single port is used for communication between the server and the client, only one client may communicate with the server through the firewall or router. Normally this is no problem, for example XBox Live works the same way. In it's current incarnation, requires you (like most online services faced with connecting through a firewall) to open or forward ports to the machine running the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |